Break It All! was my first Unreal Engine 4 project, we were a team of 4 and I was the only artist.
In this game, the player experiences a trippy time, where all he has to do is destroy this city in any way h.
My work
As the only artist, I had to do everything except some premade assets that I had to use due to developpement issues.
So I overall did art direction, 3d modelling, post processing, 2D graphics and interface.

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